Personal playground / product lab / engineering craft
Not just built. Crafted into patterns.
SF Engineering is where I turn recurring product instincts into working software: AI that changes workflows, interfaces that remove waiting, and tools where engineering taste is visible.
Selected patterns
Start with what the work teaches.
These are not project cards. They are working theories, each proven by a shipped or explored artifact.
Agent runtime support
Agents changed the operating context. A laptop asleep during a long run is no longer a personal inconvenience; it is infrastructure failure.
Learning
Make invisible runtime constraints explicit.
Workspace orchestration
Parallel AI work makes branch ceremony expensive. Worktrees become disposable rooms with dependencies, env, hooks, and cleanup already handled.
Learning
Cheap setup makes isolated experimentation normal.
Intent routing
The product should decide whether a request needs speed, memory, a stronger model, web search, or plain Google.
AI choice becomes product logic.
Instant interfaces
Performance is not a graph; it is how much the product makes the user wait before thought can continue.
Latency is a craft problem.
Control surfaces
Good engineering shows up in the felt details: local data, keyboard flow, server boundaries, and small interactions.
The details are the product.
Project index
The complete collection, sorted by thesis.
8 projects / 4 categories / one practice